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AI Insights · Timothy · July 2022

Top 5 Dynamic Games on iOS in Sweden: Q2 2022

Explore the performance trends of the top 5 dynamic games on iOS in Sweden during Q2 2022, featuring metrics on downloads, revenue, and active users.

Top 5 Dynamic Games on iOS in Sweden: Q2 2022

During the second quarter of 2022, the top 5 dynamic games on iOS in Sweden showcased notable performance trends. Detailed insights from Sensor Tower reveal interesting patterns in weekly downloads, revenue, and active users for these popular titles.

Roblox saw a gradual decrease in weekly revenue, starting at around $198K at the beginning of April and dropping to roughly $131K by early June. However, it experienced a slight rebound, ending June with revenue close to $146K. Weekly downloads for Roblox fluctuated, peaking at about 7.2K in mid-April, and then stabilizing at around 5.2K by the end of June. The game maintained a steady base of active users, increasing from 130K to nearly 139K over the quarter.

Pokémon GO experienced significant spikes in revenue, notably hitting $225K in the last week of May. Weekly revenue varied but generally trended upwards, averaging between $45K and $114K. Downloads also showed a positive trend, starting at around 3K per week and rising to nearly 4K by the end of the quarter. Active users for Pokémon GO grew consistently, from 109K in late March to approximately 134K by late June.

Homescapes had a relatively stable revenue stream, fluctuating between $36K and $50K throughout the quarter. The highest revenue was observed during early April. Downloads for Homescapes varied, peaking at about 2.5K in mid-April but dropping to around 900 by the end of June. Active users saw a slight decline from roughly 50K in late March to around 42K by the end of June.

Gardenscapes showed a stable revenue pattern, with weekly earnings ranging from $26K to $44K. The highest revenue was noted in early May. Downloads initially dipped to approximately 300 in late April but recovered, reaching about 800 by the end of June. Active users remained fairly consistent, fluctuating between 17K and 21K throughout the quarter.

RAID: Shadow Legends experienced varying revenue patterns, peaking at about $27.6K in late April and then dropping to around $11.7K by mid-June. Downloads showed a steady increase, starting at 143 in late March and rising to 362 by the end of June. Active users for RAID: Shadow Legends remained stable, hovering around 1.5K to 1.8K throughout the quarter.

These insights come from Sensor Tower, where you can find more detailed analytics and trends on mobile games and applications.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022